award-winning game producer based in Los Angeles, CA.

Abby LeMaster

Abby LeMaster, smiling, in a black-and-white portrait

I build the systems that ship AAA games, and the teams that want to ship the next one.

Abby LeMaster, producer at Riot Games. 10+ AAA titles shipped.

Let’s talk LinkedIn (opens in a new tab)

Outcomes, not adjectives.

  1. From 18 to 12 months

    Legends of Runeterra’s development cycle, cut by a third. Four expansions a year plus live balance, for a 40+ person org, through a company restructuring.

  2. 100+ person R&D org

    Running on the execution scaffolding I architected: Jira schemas, dependency systems, release gating and long-horizon prioritization.

  3. 6+ orgs aligned

    On risks, priorities and triage through a multi-year development, with playtests that shaped pre-production.

  4. 40+ developers

    Kept shipping, and kept their psychological safety, through quarters of leadership churn.

Shipped.

What I did on each

Abby on stage at a conference in Lisbon, laughing with a microphone in hand

On stage.

Keynotes and panels at DevGAMM, Misk Global Forum, SINFO, Forbes 30/50, Game Access, SDCC and WonderCon.

Talks and recordings

I write about the messy, human side of shipping work that matters.

Read and subscribe on Substack (opens in a new tab)

Let’s talk.

Want to chat about games, speaking, or all the ways you can take out the goblin camp in Baldur’s Gate 3? Send me a note here, or find me on LinkedIn.

Message me on LinkedIn (opens in a new tab)