
I build the systems that ship AAA games, and the teams that want to ship the next one.
Abby LeMaster, producer at Riot Games. 10+ AAA titles shipped.

Outcomes, not adjectives.
From 18 to 12 months
Legends of Runeterra’s development cycle, cut by a third. Four expansions a year plus live balance, for a 40+ person org, through a company restructuring.
100+ person R&D org
Running on the execution scaffolding I architected: Jira schemas, dependency systems, release gating and long-horizon prioritization.
6+ orgs aligned
On risks, priorities and triage through a multi-year development, with playtests that shaped pre-production.
40+ developers
Kept shipping, and kept their psychological safety, through quarters of leadership churn.

Shipped.

On stage.
Keynotes and panels at DevGAMM, Misk Global Forum, SINFO, Forbes 30/50, Game Access, SDCC and WonderCon.
I write about the messy, human side of shipping work that matters.
Let’s talk.
Want to chat about games, speaking, or all the ways you can take out the goblin camp in Baldur’s Gate 3? Send me a note here, or find me on LinkedIn.
